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Part III: Business & Regulation · Casino Marketing & Player Management

Win Per Unit

Market Segments

The average gaming win generated per gaming device or table per day, calculated as: Total GGR / Number of Gaming Units / Number of Days. Win per unit is the standard metric for measuring gaming floor productivity and is used to evaluate game performance, optimize floor configuration, and compare performance across properties or markets. It is typically reported separately by game type (win per slot machine per day, win per table per day) and by segment (VIP table win, mass table win). Win per unit is a primary KPI for table games and slot operations management.

In practice

In Macau at peak VIP performance (2013), average VIP table win was approximately HK$13.6M per table annually, compared to HK$3.78M per mass table—a ratio of roughly 3.6:1.

Related terms

More in Market Segments

Integrated Resort (IR)·Non-Gaming Revenue·Coin-In / Handle·Hold Percentage·Electronic Gaming / EGM (Electronic Gaming Machine)·Premium Direct / Direct VIP Program

One entry from the Casino Industry Glossary — 1,157 terms written for surveillance, compliance and operations professionals rather than for players. Definitions describe industry usage; where a term carries a regulatory meaning, verify against the instrument that governs your jurisdiction.